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Information Select the Course Number to get further detail on the course. Select Schedule Type to find available sections of the course as well as section specific prerequisites. Prerequisites listed in the catalog descriptions are recommended and may not be the same as registration prerequisites in PipelineMT. Use the Look Up Classes link for a grid display of important course information as well as prerequisites and memo notes about the section.

ANIM 3310 - Texturing, Lighting, & Rendering
All candidacy courses with grade of C or better; Animation majors only; others permission of instructor. Continuation of ANIM 2300 for the development of three-dimensional computer graphics and animation. Further understanding of aesthetics and techniques for building, lighting, texturing, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Introduces the creation and modification of customized lighting models and techniques involved in the compositing of live-action, sound, and computer-generated images. Three-hour lecture plus up to three-hour lab per week.
3.000 Credit hours

Levels: Undergraduate
Schedule Types: Combined Lecture/Lab

Media Arts Department

Course Attributes:
Media Entertainment Course Fee, Credit from 4-Year College, Upper-Division Work


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Release: 8.7.2.4