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Information Select the Course Number to get further detail on the course. Select Schedule Type to find available sections of the course as well as section specific prerequisites. Prerequisites listed in the catalog descriptions are recommended and may not be the same as registration prerequisites in PipelineMT. Use the Look Up Classes link for a grid display of important course information as well as prerequisites and memo notes about the section.

ANIM 2300 - Introduction to 3D Animation
Prerequisite: ART 1610 or ART 1620. Animation majors/minors only; others permission of instructor. Three-dimensional computer graphics and animation. Emphasis on the aesthetics and techniques for building, lighting, texturing, animating, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Includes a broad survey of the process and techniques involved with creating digital media quality three-dimensional animations and techniques and aesthetics incorporated into traditional methods of animations for contrast and comparison. Must be taken no later than first semester of the sophomore year. Three-hour lecture plus up to three-hour lab per week. Formerly ANIM 3300
3.000 Credit hours

Levels: Undergraduate
Schedule Types: Combined Lecture/Lab

Media Arts Department

Course Attributes:
Tutoring Courses, Media Entertainment Course Fee, Credit from 4-Year College


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Release: 8.7.2.4