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ANIM 3310 - Texturing, Lighting, & Rendering |
All candidacy courses with grade of C or better; Animation majors only; others permission of instructor.
Continuation of ANIM 2300 for the development of three-dimensional computer graphics and animation. Further understanding of aesthetics and techniques for building, lighting, texturing, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Introduces the creation and modification of customized lighting models and techniques involved in the compositing of live-action, sound, and computer-generated images.
Three-hour lecture plus up to three-hour lab per week.
3.000 Credit hours Levels: Undergraduate Schedule Types: Combined Lecture/Lab Media Arts Department Course Attributes: Media Entertainment Course Fee, Credit from 4-Year College, Upper-Division Work Prerequisites: for ANIM 3310 General Requirements: ( Course or Test: EMC 1010 Minimum Grade of C May not be taken concurrently. ) and ( Course or Test: ART 1610 Minimum Grade of C May not be taken concurrently. ) or ( Course or Test: VFP 3040 Minimum Grade of C May not be taken concurrently. ) and ( Course or Test: ART 1620 Minimum Grade of C May not be taken concurrently. ) and ( Course or Test: PHOT 1050 Minimum Grade of C May not be taken concurrently. ) and ( Course or Test: ANIM 1300 Minimum Grade of C May not be taken concurrently. ) and ( Course or Test: ANIM 2300 Minimum Grade of C May not be taken concurrently. ) and ( Course or Test: ANIM 3040 Minimum Grade of C May not be taken concurrently. ) |
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